Matrix Bullet Time Fighting Detail
Bullet time (also known as frozen time, the big freeze, dead time, flow motion, or time slice)[1] is a special and visual effect that refers to a digitally enhanced simulation of variable-speed (i.e. slow motion, time-lapse, etc.) photography used in films, broadcast advertisements, and video games. It is characterized both by its extreme transformation of time (slow enough to show normally imperceptible and unfilmable events, such as flying bullets) and space (by way of the ability of the camera angle—the audience's point-of-view—to move around the scene at a normal speed while events are slowed). This is almost impossible with conventional slow-motion, as the physical camera would have to move impossibly fast; the concept implies that only a "virtual camera", often illustrated within the confines of a computer-generated environment such as a virtual world or virtual reality, would be capable of "filming" bullet-time types of moments. Technical and historical variations of this effect have been referred to as time slicing, view morphing, slow-mo, temps mort, and virtual cinematography.
In this game you can fight in bullet time, run up walls and fight against up to five enemies at the same time. It's Matrix style!
Bullet time (also known as frozen time, the big freeze, dead time, flow motion, or time slice)[1] is a special and visual effect that refers to a digitally enhanced simulation of variable-speed (i.e. slow motion, time-lapse, etc.) photography used in films, broadcast advertisements, and video games. It is characterized both by its extreme transformation of time (slow enough to show normally imperceptible and unfilmable events, such as flying bullets) and space (by way of the ability of the camera angle—the audience's point-of-view—to move around the scene at a normal speed while events are slowed). This is almost impossible with conventional slow-motion, as the physical camera would have to move impossibly fast; the concept implies that only a "virtual camera", often illustrated within the confines of a computer-generated environment such as a virtual world or virtual reality, would be capable of "filming" bullet-time types of moments. Technical and historical variations of this effect have been referred to as time slicing, view morphing, slow-mo, temps mort, and virtual cinematography.
In this game you can fight in bullet time, run up walls and fight against up to five enemies at the same time. It's Matrix style!
Matrix Bullet Time Fighting
Matrix Bullet Time Fighting
Matrix Bullet Time Fighting
Matrix Bullet Time Fighting
Matrix Bullet Time Fighting
Matrix Bullet Time Fighting
Matrix Bullet Time Fighting
Matrix Bullet Time Fighting
Matrix Bullet Time Fighting
Matrix Bullet Time Fighting
Matrix Bullet Time Fighting
Matrix Bullet Time Fighting
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